Wednesday, June 22, 2011

Prime Glyphs

Glyphs are an easy way to increase our abilities and utility, sometimes on the fly with some Dust of Disappearance. Often you can come by most popular Glyphs for around 20-50 gold on the Auction House, so it is definitely within everyone's reach to get their Glyph slots populated with something that helps us do what we do best: Getting attention while taking a beating for the group.

Saturday, June 18, 2011

Patch 4.2 for Bloody Tanks

Patch 4.2 will be upon us soon (MMO champion pegs it at June 28th and Boubouille is usually on the mark), so let me summarize what will be in it for Bloody Tanks.

There's a new daily quest hub in Hyjal called the Molten Front which, after many hours and weeks of doing dailies, will provide three vendors with some nice tanking gear. The vendors can be unlocked using 125 Marks of the World Tree. I'll leave it to other sites to give you the full lowdown on how to unlock these.

Tuesday, June 14, 2011

Talents: Unholy

To wrap up the series of talent posts we're going to look at what the Unholy tree has to offer for us Bloody Tanks. Unholy seems to be the preferred tree for many Blood DKs to go into for the extra talents, and there's some sweet deals to be had here.

Friday, June 10, 2011

Talents: Frost

Now that we've spent at least 31 talents in the Blood tree, let's look at the other trees to see what goodies we can snag to assist us in tanking. Again I must note that I'm doing this from a 5-man instance perspective and not a raiding perspective. This is not the raid spec you are looking for *waves hand*

Monday, June 6, 2011

Talents Part III

Time to look at the final three tiers of Blood talents to get our tanking build setup.

Tier 5
We start tier 5 off with a strong talent, Rune Tap. Converting a single Blood (or Death) Rune into 10% of your health is nothing to sneeze at, even with a 30 second cooldown. Use that at every cooldown when you're not at max health; your healer will appreciate it too.

Friday, June 3, 2011

Talents Part II

Last time we looked at the first two tiers, and spent around 12 talent points. So now it's time to look at tiers 3 and 4 and see what we must take, and what options are available to us.